That was unexpectedly, indeed. "Don't Leave Home" contains a lot of moments that I would have changed now: it's asymmetric composition balance, it is realistic lighting that doesn't support the illustrative feeling of the painting and it is a bad placement of some elements - that all ruins the general rhythm and needs to be corrected. Wagh!
Anyway, I'm very grateful for all the comments and lovely feedbacks on this piece. About 4 years passed since I've started to practise the visual art on the fully personal basis in my free time and now I can finally declare that I've learned something. I want to address to anyone who want to learn to paint:
- JUST FIND THE PROPER EDUCATIONAL INSTITUTION! DON'T TRY TO STUDY ALL ALONE!

To
master the visual art you need more than just free time. You need all time you can devote to this process.
Recently amazing beginner artist and simply cool guy
Rahll started a journal entry where he answers the questions concerning the creation of visual art and different theories. This pushes the thought in my head about the structured open community (team, club) of artists here on DA that shares their knowledge and experience about all stuff that goes with the drawingpainting (including the WIP processes and resources). Also this team can use their united power for different projects in future, such as animation movies and etc. I understand that there is already a huge amount of learning stuff in the internet, but it is usually unstructured and will cost you some money.
Thus, if there is no such teams on Deviant Art, I will gladly participate in its forming.
In the end I want to add a couple of words about
Corel Painter X - the program that I use now in most cases for my artworks. Why have I escaped from Photoshop?
+ A lot more comfortable feeling of the brush. It runs smoother and precisely due to some innovative algorithms in its foundation, specially if you have Wacom Intuos tablet (Adobe didn't optimized them since the 5th version - old dab type brushes are anachronism nowadays).
+ Allows the full use of the traditional one layer technique. This brings more alive look to the painting, speeds up the overall process (you do not need to constantly switch between layers and brusheserasers) and gives you more freedom for improvising. Of course, this technique isn't suitable when the main goal is photo-realism. In this case it's better to use Photoshop because of its powerful layer system.
+ Some subsidiary instruments for building the complex compositionperspective. The gold section, the 1/3rd rule and fully customizable perspective grids.
+ Program works faster in most cases. The low amount of layers and optimized brush system adds stability and the absence of lags even in high resolutions on the old computers. I have 1 gb of old DDR memory, AMD Athlon 2500 XP and 60 GB old Samsung HD (for 6,5 years!) and it seems to be enough.
+ Killer feature of Painter is its script system. You can save the entire process of creating the image and then repeat it in higher resolution! For example, you can paint 3000*2000 px, save the script and launch it in 6000*4000 px and enjoy watching how program precisely recreate the image! Moreover, you can share this script with others or create a movie that demonstrates the whole process. And so on...
+ A lot of amazing options and plugins for animators, web designers and creative photographers.
It is all resulting in, obviously, almost perfect program for 2d digital painting that available now on the market. And it's only 420$!

While cumbersome and awkward Adobe Photoshop is for no less than 1000$. You can buy Wacom Intuos 3 A4 for the saved money and be completely happy.
Some of my articles and walkthroughs
The Guide To The Creative Process
The Painting Walkthrough Of "Trifid Nebula" piece"
The Process Shots from creating the "Leaving" piece" And here are the artists to be checked out without fail if you really care about calling yourself an admirer of the true sci-fi, fantasy art and conceptual art.
Classic painters and illustrators:
Daniel Gerhartz: another stunning artist, reaslistic impressionist. Only look at his skillful brush strokes!
William Whitaker: amazing artist, the lliving master of the realistic creative depiction of humans.
Jonathon Earl Bowser: Thousands of hours for the sake of perfection.
Ralph McQuarrie: The Man And "Star Wars".
Donato Giancola: This is a classic well known illustrator, master of oils and shiny sci-fi surfaces, who continue to stay as one of my favourite artists since his discovery. Another cause for myslef to feel pathetic, but yet fully inspired.
Todd Lockwood: a lot of brilliant fantasy illustrations of D&D and collectable card games. The quality will blow up every artometer.

Mark Zug: a great sense of humor and some interesting artworks.
Michael Whelan
Mark Evans
Stephen Youll
Digital masters:
Craig Mullins : just fantastic artist, the god of digital illustrations, perfoming a true short symphonies of light with incredible graceful strokes. If you haven't seen him yet, the happiness for the next 2 hours will not leave you.
Gary Tonge : this man doesn't need any presentations. Absolutelty 1000% inspiring stuff.
Philip Straub : well-known master of matte-painting manipulations.
Kagaya : very beautiful magical illustrations of this artist don't give a chance to stay indifferent.
Yanick Dusseault: the evidence of his legendary skills can be found in various matte-paintings for famous blockbuster-titles. Watch, realize and envy.
Ryan Church: Artist. With capital "A".
Feng Zhu: professional conept artist of world class level. You even don't suspect the creative energy of this guy.
Just need to figure out the name 
: amazing paintings in Craig Mullins style.
Robert Chang: I just love this dude. It seems, he tasted all kind of art, visited all places on this planet and was doing all possibles doings. How have he had the time for all this knows, maybe, only his wife. Generally, he is well-known exactly for Elena's portraits.
Greg Martin: his name already says its all. A lot of people must thank the master of celestial artworks for inspiration which aroused the creative desire in theirs minds. I'm the one of them.
Dylan Cole: famous matte-painter featuring many great movie titles.
Sean Samuels: beautiful matte-paintings and illustrations.
Alex Jaeger: great designs from all over the industry.
Tim Flattery: it's hard to find a blockbuster movie on which this guy hasn't been working.
James Clyne: guy with a talent to provide a good concept art.
Mark Goerner: tons of the outstanding concept illustrations.
Chistian Lorenz Scheurer: a good conceptualist.
Stephan Martiniere: another very popular conceptual painter.
Vladimir Bondar: the russian digital painter that usually works on fantasy book colors and is famous for his absolutely thorough approach to characters and composition. The rare talent, indeed.
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